Z SCP: Secret Laboratory Polish Official Wiki

(Utworzono nową stronę "sadsadsad")
 
Nie podano opisu zmian
Linia 1: Linia 1:
sadsadsad
[[File:CASSIE.png|right|500px]]
 
==Overview==
The '''Central Autonomic Service System for Internal Emergencies (C.A.S.S.I.E.)''' (also known as '''CASSIE''') is an automatic service system that is used for the management and mitigation of emergencies that occur within Site-02. CASSIE will make announcements throughout the facility during an emergency. These announcements can range from warning everyone in [[Light Containment Zone]] about the [[Decontamination Process]] to the recontainment of an [[SCP]].
In-game, CASSIE is not a true Text-to-Speech system. Everything CASSIE can say is a pre-recorded line said by a real human. CASSIE is voiced by Narlor.
 
 
==Lore==
CASSIE first began operation in March 2008. Initially, it primarily functioned as a simple PA system, although it had limited autonomy to, for example, put out fires or detect a disease outbreak within the site. In the following eight years, CASSIE was continually upgraded, with new and improved systems expanding CASSIE's control over the site.
 
CASSIE's present role is to keep the staff of Site-02 safe from a range of emergencies. Such emergencies include containment breaches, fires, Chaos Insurgency attacks or biological threats. If a threat is detected, Site Management will be alerted and CASSIE will wait for a response. If no response is provided, CASSIE will act within its capabilities to mitigate or eliminate the threat.
 
Because of the nature of CASSIE's role, several security measures are implemented. CASSIE's core is tighly guarded, requiring Level 5 clearance to access and override it. Sources indicate that CASSIE's core was last opened in December 2014 for the installation of new upgrades. This restriction means that CASSIE can only be controlled remotely - with numerous measures in place to prevent hacking or malicious communications.
<br>
For more info about CASSIE, the official public CASSIE Doc can be viewed by [https://docs.google.com/document/d/1lJhWaunRINsqqv0igtm5R-KvT1gQOQH5PCbAYWcYEOE/edit#| clicking here].
 
==In-game==
At the start of the game, CASSIE will initiate a P-B-3 security procedure, a schedule decontamination process, in Light Containment Zone. After 15 minutes, CASSIE will lock down Light Containment Zone decontaminate it, killing anyone left inside it. CASSIE will also make multiple announcements throughout the game, including the death of an SCP, time renaming until LCZ is decontaminated, activation of a generator, [[Mobile Task Force]] spawn, and the activation and deactivation of the Alpha Warhead. Randomly, when CASSIE is making announcements, glitch sound effects will occur and CASSIE will even sometimes stutter on a word.<br>
Using [[Remote Admin]], one can create custom announcements with CASSIE. There are over 700 possible words CASSIE can say including numbers, ending sounds and the NATO Alphabet. One can also changed the pitch of these custom announcements, add glitch sound effects and even make CASSIE stutter on a word. <br>
If one tries to make CASSIE say a word that isn't in the database, the word will simply be skipped.
 
==Protocols==
CASSIE has many protocols that it will activate in the response to a threat, such as anti-fire protocols, lockdown protocols and anti-SCP protocols.<br>
There are four different types of protocols that CASSIE can use.
* '''P-E''' protocols are ''Thermal procedures'' which are used to stop the spread of fire or prevent explosions.
* '''P-B''' protocols are ''Biological hazard removal procedures'' which include things like Decontamination of a zone and Alpha Warhead activation.
* '''P-L''' protocols are ''Lockdown procedures'' which are used to lockdown the facility.
* '''P-S''' protocols are ''Anti-SCP procedures'' are used to slowdown [[SCPs]] and announce their termination or recontainment.
 
===In-game Protocols===
Only some of CASSIE's protocols are ingame, they are as follows:
 
* '''P-B-3''' ''Zone-wide Decontamination (S)'': A schedule Decontamination of a zone.
* '''P-S-1''' ''SCP Proximity Track'': CASSIE uses the security cameras around the facility to monitor the breached SCPs.
*'''P-S-2''' ''SCP Mortality and Status Track'': Equivalent of P-S-1, which notifies personnel regarding elimination & recontainment of escaped SCPs.
*'''P-S-3''' ''Tesla Gate'': Enabling Tesla Gates to terminate and/or obstruct passing SCPs.
 
 
==Announcements==
===Nine Tailed Fox===
One of the following will play when Nine Tailed Fox respawn.
 
Announcement when there are SCPs alive:
 
'''''"Mobile Task Force Unit, Epsilon-11, designated, [Military Phonetic Alphabet]-[#], has entered the facility. All remaining personnel are advised to proceed with standard evacuation protocols until an MTF squad reaches your destination. Awaiting re-containment of: [#] SCP subject(s)."'''''.
<br>
[[File:Cassie Multiple SCPs remain.mp3|300px|left]]
 
Announcement when there are no SCPs alive:
 
'''''"Mobile Task Force Unit, Epsilon-11, designated, "[Military Phonetic Alphabet-[#], has entered the facility. All remaining personnel are advised to proceed with standard evacuation protocols, until MTF squad has reached your destination, substantial threat to safety is within the facility -- exercise caution."'''''
<br>[[File:CASSIE no scps.mp3|300px|left]]
 
 
===SCP Related Announcements===
 
When an SCP dies, CASSIE will announce the SCP's death plus how the SCP died. <br>
If SCP-106 is killed by the femur breaker CASSIE will not announce the containment unit as the femur breaker and instead will list the containment unit as the class who activated the femur breaker.
 
====When an SCP dies from NTF====
 
'''''"SCP-XXX contained successfully, containment unit [Military Phonetic Alphabet]-[#]."'''''
<br>[[File:Containment Unit NTF.mp3|300px|left]]
 
====When an SCP dies from Tesla====
 
'''''"SCP-XXX terminated by Automatic Security System."'''''
<br>[[File:SCP Telsa.mp3|300px|left]]
 
====When an SCP dies from Light Zone Decontamination====
 
'''''"SCP-XXX lost in Decontamination Sequence."'''''
<br>[[File:SCP Decon.mp3|300px|left]]
 
====When an SCP dies from Nuke====
 
'''''"SCP-XXX terminated by Alpha Warhead."'''''
<br>[[File:SCP warhead.mp3|300px|left]]
 
====When an SCP dies from a Scientist====
 
'''''"SCP-XXX terminated by Science Personnel."'''''
<br>[[File:SCP Death by Scientist.mp3|300px|left]]
 
====When an SCP dies from a Class D====
 
'''''"SCP-XXX terminated by Class D Personnel."'''''
<br>[[File:SCP death by Class D.mp3|300px|left]]
 
 
====When an SCP dies from Chaos====
 
'''''"SCP-XXXX terminated by Chaos Insurgency."'''''
<br>[[File:SCP Death by Chaos.mp3|300px|left]]
 
 
====When SCP-079 is killed by generators====
 
'''''"SCP-079 successfully terminated using generator recontainment sequence."'''''
<br>[[File:SCP079 death by generators.mp3|300px|left]]
 
====When all SCPs expect SCP-079 are dead====
 
After CASSIE announces the death of the last SCP ingame that isn't SCP-079, the following will play:
 
'''''"[Last SCP's Death Announcement] All SCP subjects have been secured, SCP-079 recontainment sequence commencing, Heavy Containment Zone overcharge in T-minus one minute"'''''
<br>[[File:SCP079 auto recontainment.mp3|300px|left]]
 
 
====When an SCP dies by any other reason not listed above====
<small> It should be noted that this will also play if the SCP dies from a grenade and the person who threw the grenade dies before the announcement. </small> <br>
'''''"SCP-XXXX successfully terminated, termination cause unspecified."'''''
<br>[[File:Termination Cause Unspecified.mp3|300px|left]]
 
===Generators===
When a generator is turned on CASSIE will play the following announcements
 
When generators 1-4 activate:
 
'''''"X out of 5 generators activated."'''''
<br>[[File:1of5.mp3|300px|left]]
 
When all 5 generators activate:
 
'''''"5 out of 5 generators activated. All generators have been successfully engaged. Finalizing recontainment sequence. Heavy Containment Zone overcharge in T-minus one minute."'''''
<br>[[File:5of5.mp3|300px|left]]
 
When Heavy Containment Zone Overcharges:
 
'''''"Overcharge in 3 2 1."'''''
<br>[[File:321.mp3|300px|left]]
 
 
===Nuke===
CASSIE will announce the activation, reactivation and deactivation of the nuke, plus the time until detonation.
 
====Activation====
One of the following lines will play when the nuke is turned on for the first time in a round.
 
When the nuke starts (120 seconds):
 
'''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 120 seconds."'''''
<br>[[File:Main120.mp3|300px|left]]
 
When the nuke starts (110 seconds):
 
'''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 110 seconds."'''''
<br>[[File:Main110.mp3|300px|left]]
 
When the nuke starts (100 seconds):
 
'''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 100 seconds."'''''
<br>[[File:Main100.mp3|300px|left]]
 
When the nuke starts (90 seconds) (default time):
 
'''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 90 seconds."'''''
<br>[[File:Main90.mp3|300px|left]]
 
When the nuke starts (80 seconds):
 
'''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 80 seconds."'''''
<br>[[File:Main80.mp3|300px|left]]
 
====Cancellation====
The following announcement will play when the nuke is cancelled:
 
'''''"Detonation cancelled, restarting systems."'''''
<br>[[File:Cancel_Warhead.mp3|300px|left]]
 
====Reactivation====
One of the following lines will play when the nuke is reactivated after being cancelled.
 
 
When the nuke is reactivated after being cancelled (100 seconds left):
 
'''''"Detonation Sequence resumed, T-minus, 100 seconds."'''''
<br>[[File:Resume100.mp3|300px|left]]
 
When the nuke is reactivated after being cancelled (90 seconds left):
 
'''''"Detonation Sequence resumed, T-minus, 90 seconds."'''''
<br>[[File:Resume90.mp3|300px|left]]
 
When the nuke is reactivated after being cancelled (80 seconds left):
 
'''''"Detonation Sequence resumed, T-minus, 80 seconds."'''''
<br>[[File:Resume80.mp3|300px|left]]
 
When the nuke is reactivated after being cancelled (70 seconds left):
 
'''''"Detonation Sequence resumed, T-minus, 70 seconds."'''''
<br>[[File:Resume70.mp3|300px|left]]
 
When the nuke is reactivated after being cancelled (60 seconds left):
 
'''''"Detonation Sequence resumed, T-minus 60 seconds."'''''
<br>[[File:Resume60.mp3|300px|left]]
 
When the nuke is reactivated after being cancelled (50 seconds left):
 
'''''"Detonation Sequence resumed, T-minus 50 seconds."'''''
<br>[[File:Resume50.mp3|300px|left]]
 
When the nuke is reactivated after being cancelled (40 seconds left):
 
'''''"Detonation Sequence resumed, T-minus 40 seconds."'''''
<br>[[File:Resume40.mp3|300px|left]]
 
When the nuke is reactivated after being cancelled (30 seconds left):
 
'''''"Detonation Sequence resumed, T-minus 30 seconds."'''''
<br>[[File:Resume30.mp3|300px|left]]
 
===Decontamination===
Throughout the round CASSIE will announce the status of Light Containment Zone Decontamination Process.<br>
All these announcements can only be heard by people in LCZ with the exception of the one minute and process start lines, both of which are played throughout the whole facility.
 
====15 Minutes left====
 
'''''"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."'''
<br>[[File:Decontamination_15_minutes.mp3|300px|left]]
 
====10 Minutes left====
 
'''''"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."'''''
<br>[[File:Decontamination_10.mp3|300px|left]]
 
====5 minutes left====
 
'''''"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."'''''
<br>[[File:Decontamination5minutes.mp3|300px|left]]
 
====One minute left====
 
'''''"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."'''''
<br>[[File:Decontamination1minute.mp3|300px|left]]
 
====30 seconds left====
 
'''''"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."'''''
<br>[[File:Decont_countdown.mp3|300px|left]]
 
====After Light Containment Zone Locks Down====
 
'''''"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."'''''
<br>
[[File:Decontamination_begin.mp3|300px|left]]

Wersja z 04:21, 22 cze 2020

Overview

The Central Autonomic Service System for Internal Emergencies (C.A.S.S.I.E.) (also known as CASSIE) is an automatic service system that is used for the management and mitigation of emergencies that occur within Site-02. CASSIE will make announcements throughout the facility during an emergency. These announcements can range from warning everyone in Light Containment Zone about the Decontamination Process to the recontainment of an SCP. In-game, CASSIE is not a true Text-to-Speech system. Everything CASSIE can say is a pre-recorded line said by a real human. CASSIE is voiced by Narlor.


Lore

CASSIE first began operation in March 2008. Initially, it primarily functioned as a simple PA system, although it had limited autonomy to, for example, put out fires or detect a disease outbreak within the site. In the following eight years, CASSIE was continually upgraded, with new and improved systems expanding CASSIE's control over the site.

CASSIE's present role is to keep the staff of Site-02 safe from a range of emergencies. Such emergencies include containment breaches, fires, Chaos Insurgency attacks or biological threats. If a threat is detected, Site Management will be alerted and CASSIE will wait for a response. If no response is provided, CASSIE will act within its capabilities to mitigate or eliminate the threat.

Because of the nature of CASSIE's role, several security measures are implemented. CASSIE's core is tighly guarded, requiring Level 5 clearance to access and override it. Sources indicate that CASSIE's core was last opened in December 2014 for the installation of new upgrades. This restriction means that CASSIE can only be controlled remotely - with numerous measures in place to prevent hacking or malicious communications.
For more info about CASSIE, the official public CASSIE Doc can be viewed by clicking here.

In-game

At the start of the game, CASSIE will initiate a P-B-3 security procedure, a schedule decontamination process, in Light Containment Zone. After 15 minutes, CASSIE will lock down Light Containment Zone decontaminate it, killing anyone left inside it. CASSIE will also make multiple announcements throughout the game, including the death of an SCP, time renaming until LCZ is decontaminated, activation of a generator, Mobile Task Force spawn, and the activation and deactivation of the Alpha Warhead. Randomly, when CASSIE is making announcements, glitch sound effects will occur and CASSIE will even sometimes stutter on a word.
Using Remote Admin, one can create custom announcements with CASSIE. There are over 700 possible words CASSIE can say including numbers, ending sounds and the NATO Alphabet. One can also changed the pitch of these custom announcements, add glitch sound effects and even make CASSIE stutter on a word.
If one tries to make CASSIE say a word that isn't in the database, the word will simply be skipped.

Protocols

CASSIE has many protocols that it will activate in the response to a threat, such as anti-fire protocols, lockdown protocols and anti-SCP protocols.
There are four different types of protocols that CASSIE can use.

  • P-E protocols are Thermal procedures which are used to stop the spread of fire or prevent explosions.
  • P-B protocols are Biological hazard removal procedures which include things like Decontamination of a zone and Alpha Warhead activation.
  • P-L protocols are Lockdown procedures which are used to lockdown the facility.
  • P-S protocols are Anti-SCP procedures are used to slowdown SCPs and announce their termination or recontainment.

In-game Protocols

Only some of CASSIE's protocols are ingame, they are as follows:

  • P-B-3 Zone-wide Decontamination (S): A schedule Decontamination of a zone.
  • P-S-1 SCP Proximity Track: CASSIE uses the security cameras around the facility to monitor the breached SCPs.
  • P-S-2 SCP Mortality and Status Track: Equivalent of P-S-1, which notifies personnel regarding elimination & recontainment of escaped SCPs.
  • P-S-3 Tesla Gate: Enabling Tesla Gates to terminate and/or obstruct passing SCPs.


Announcements

Nine Tailed Fox

One of the following will play when Nine Tailed Fox respawn.

Announcement when there are SCPs alive:

"Mobile Task Force Unit, Epsilon-11, designated, [Military Phonetic Alphabet]-[#], has entered the facility. All remaining personnel are advised to proceed with standard evacuation protocols until an MTF squad reaches your destination. Awaiting re-containment of: [#] SCP subject(s).".

Plik:Cassie Multiple SCPs remain.mp3

Announcement when there are no SCPs alive:

"Mobile Task Force Unit, Epsilon-11, designated, "[Military Phonetic Alphabet-[#], has entered the facility. All remaining personnel are advised to proceed with standard evacuation protocols, until MTF squad has reached your destination, substantial threat to safety is within the facility -- exercise caution."


Plik:CASSIE no scps.mp3


SCP Related Announcements

When an SCP dies, CASSIE will announce the SCP's death plus how the SCP died.
If SCP-106 is killed by the femur breaker CASSIE will not announce the containment unit as the femur breaker and instead will list the containment unit as the class who activated the femur breaker.

When an SCP dies from NTF

"SCP-XXX contained successfully, containment unit [Military Phonetic Alphabet]-[#]."


Plik:Containment Unit NTF.mp3

When an SCP dies from Tesla

"SCP-XXX terminated by Automatic Security System."


Plik:SCP Telsa.mp3

When an SCP dies from Light Zone Decontamination

"SCP-XXX lost in Decontamination Sequence."


Plik:SCP Decon.mp3

When an SCP dies from Nuke

"SCP-XXX terminated by Alpha Warhead."


Plik:SCP warhead.mp3

When an SCP dies from a Scientist

"SCP-XXX terminated by Science Personnel."


Plik:SCP Death by Scientist.mp3

When an SCP dies from a Class D

"SCP-XXX terminated by Class D Personnel."


Plik:SCP death by Class D.mp3


When an SCP dies from Chaos

"SCP-XXXX terminated by Chaos Insurgency."


Plik:SCP Death by Chaos.mp3


When SCP-079 is killed by generators

"SCP-079 successfully terminated using generator recontainment sequence."


Plik:SCP079 death by generators.mp3

When all SCPs expect SCP-079 are dead

After CASSIE announces the death of the last SCP ingame that isn't SCP-079, the following will play:

"[Last SCP's Death Announcement] All SCP subjects have been secured, SCP-079 recontainment sequence commencing, Heavy Containment Zone overcharge in T-minus one minute"


Plik:SCP079 auto recontainment.mp3


When an SCP dies by any other reason not listed above

It should be noted that this will also play if the SCP dies from a grenade and the person who threw the grenade dies before the announcement.
"SCP-XXXX successfully terminated, termination cause unspecified."


Plik:Termination Cause Unspecified.mp3

Generators

When a generator is turned on CASSIE will play the following announcements

When generators 1-4 activate:

"X out of 5 generators activated."


Plik:1of5.mp3

When all 5 generators activate:

"5 out of 5 generators activated. All generators have been successfully engaged. Finalizing recontainment sequence. Heavy Containment Zone overcharge in T-minus one minute."


Plik:5of5.mp3

When Heavy Containment Zone Overcharges:

"Overcharge in 3 2 1."


Plik:321.mp3


Nuke

CASSIE will announce the activation, reactivation and deactivation of the nuke, plus the time until detonation.

Activation

One of the following lines will play when the nuke is turned on for the first time in a round.

When the nuke starts (120 seconds):

"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 120 seconds."


300px

When the nuke starts (110 seconds):

"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 110 seconds."


300px

When the nuke starts (100 seconds):

"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 100 seconds."


300px

When the nuke starts (90 seconds) (default time):

"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 90 seconds."


300px

When the nuke starts (80 seconds):

"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 80 seconds."


300px

Cancellation

The following announcement will play when the nuke is cancelled:

"Detonation cancelled, restarting systems."


300px

Reactivation

One of the following lines will play when the nuke is reactivated after being cancelled.


When the nuke is reactivated after being cancelled (100 seconds left):

"Detonation Sequence resumed, T-minus, 100 seconds."


300px

When the nuke is reactivated after being cancelled (90 seconds left):

"Detonation Sequence resumed, T-minus, 90 seconds."


300px

When the nuke is reactivated after being cancelled (80 seconds left):

"Detonation Sequence resumed, T-minus, 80 seconds."


300px

When the nuke is reactivated after being cancelled (70 seconds left):

"Detonation Sequence resumed, T-minus, 70 seconds."


300px

When the nuke is reactivated after being cancelled (60 seconds left):

"Detonation Sequence resumed, T-minus 60 seconds."


300px

When the nuke is reactivated after being cancelled (50 seconds left):

"Detonation Sequence resumed, T-minus 50 seconds."


300px

When the nuke is reactivated after being cancelled (40 seconds left):

"Detonation Sequence resumed, T-minus 40 seconds."


300px

When the nuke is reactivated after being cancelled (30 seconds left):

"Detonation Sequence resumed, T-minus 30 seconds."


300px

Decontamination

Throughout the round CASSIE will announce the status of Light Containment Zone Decontamination Process.
All these announcements can only be heard by people in LCZ with the exception of the one minute and process start lines, both of which are played throughout the whole facility.

15 Minutes left

"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."


300px

10 Minutes left

"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."


300px

5 minutes left

"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."


300px

One minute left

"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."


300px

30 seconds left

"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."


300px

After Light Containment Zone Locks Down

"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."

300px
Ciasteczka pomagają nam dostarczać nasze usługi. Korzystając z naszych usług, zgadzasz się na wykorzystywanie ciasteczek.